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Just been reading about the detailed explations figuratively explained as well. Thank you for all the "Cues" ;-) Forgive me if I'm asking a silly question. I've read a lot of the Qtractor documentation and about using it alongside QSynth, QJackCTL. I've managed to educate myself about midi channels, ports, trigerring the right channel and routing the channel midi data to the right assigned channel of Qsynth.
Question 1: Is there a way Qsynth can give sepeate outputs for the the synthesised audio? All my audio buses are triggered on my return input into Qtractor, hence forcing me to record the audio generated by Qsynth separately, one track at a time. The objective here vs creating three separate sound engines is to save on CPU resources by utilizing all the sounds generated from one sound engine, two sound fonts and channel assignment. Note: This is not for recordings, its for playing back recorded midi from Qsynth ( external sound engine) from Qtractor.