The requested behavior would be what you'd expect if there were a "Pause" key.
Interestingly, I always thought that key didn't make sense in a digital environment... However, here's a situation.
Proof that the pause "mode" would work: if you press play and hold the step rewind key, you force the head to rewind, and both the MIDI notes and the audio tracks do what you'd expect (something similar to when you pressed the rewind and pause keys on a cassette). They play in reverse.
Perhaps pressing play + control could activate pause mode.
It should do everything that play mode does (in terms of sound activation) except move in time.
I don't know if what I'm saying is nonsense, if it's simpler than the current development... or something impossible...
I'm just reflecting in writing.
The requested behavior would be what you'd expect if there were a "Pause" key.
Interestingly, I always thought that key didn't make sense in a digital environment... However, here's a situation.
Proof that the pause "mode" would work: if you press play and hold the step rewind key, you force the head to rewind, and both the MIDI notes and the audio tracks do what you'd expect (something similar to when you pressed the rewind and pause keys on a cassette). They play in reverse.
Perhaps pressing play + control could activate pause mode.
It should do everything that play mode does (in terms of sound activation) except move in time.
I don't know if what I'm saying is nonsense, if it's simpler than the current development... or something impossible...
I'm just reflecting in writing.