As I said, that seems right to me. I'm missing a lot of things (I'm tinkering with fluidsynth-dssi to achieve the same thing with its SF2, and there were explicit comments in the code about not using relative paths, or at least that's what I understood; my English isn't very good).
Thanks for going beyond simply considering it, even though the final conclusion was no.
As I said, that seems right to me. I'm missing a lot of things (I'm tinkering with fluidsynth-dssi to achieve the same thing with its SF2, and there were explicit comments in the code about not using relative paths, or at least that's what I understood; my English isn't very good).
Thanks for going beyond simply considering it, even though the final conclusion was no.