Matrix routing bugs are still alive
4ch track -> 4ch bus -> AUX Send to Master bus
ch 3+4 of the 4ch bus don't get routed to ch 1+2 of the Master bus.
Sample session is attached.
A MIDI/Audio multi-track sequencer
4ch track -> 4ch bus -> AUX Send to Master bus
ch 3+4 of the 4ch bus don't get routed to ch 1+2 of the Master bus.
Sample session is attached.
The idea is to add a reverse audio checkbox to the Merge/Export form.
The reverse transformation would be applied as the final step to the resulting audio after the final merge process, just before writing the file to disk.
In my mind, this would be a viable way to achieve reverse audio functionality within Qtractor.
P.S.
The other option is to make audio clips have a reverse option. However, audio clips have many implications in the code, and coding that would be complex.
Right now, a muted clip is darkened somewhat. That's totally logical and I get it.
I tend to use a very "dull" or "boring" set of colors so the effect tends to be less noticeable. Therefore, I figured it couldn't hurt to ask if a global option could be defined which would allow the user to define a fixed color for muted clips? When set, the globally defined color would override the current shading behavior.
Greets,
I just tried assigning my Tab key to Edit/Track/Height/Reset but the key is not accepted. Would supporting the Tab key be an easy thing to do?
Independent of my preference to use the Tab key, I'll also take a shot at explaining what I'd really like to do....
It would be great if a new Edit/Track/Height/Minimize option would be made available which operated as a toggle between Minimize and "Previous Height". That way, the user would essentially end up with a "fold-like" capability.
Thoughts?
Hi Rui, if you got no time for https://github.com/rncbc/qtractor/issues/510 then never mind.
I just want to make sure that this issue doesn't go unnoticed.
However, it should be the same. There's no reason for the bus to affect whether or not it has an output when recording, as the track will always have an output. Therefore, output correction should also be applied.
This desyncs recordings made from the same source (interface) in mono (voice) and stereo (instruments) at the same time, as I want a mono input (for voice) but a stereo output, and a stereo input and output for instruments.
I updated my How To 6 and 7 on https://sourceforge.net/p/qtractor/wiki/Home/ because AUX Sends are much more flexible now.
I googled "route midi video game to vst", I only found https://www.vdrums.com/forum/performance/in-the-studio/26706-routing-midi-into-a-vst .
Also "qtractor midi video game", nothing.
I'm on Arch Linux KDE.
Hi
I'm on Arch Linux KDE.
I installed:
qtractor
yabridge
yabridgectl
Roland Sound Canvas VA MIDI VST plugin https://archive.org/download/roland-sound-canvas-va , Sound Canvas VA v1.1.6 (64-bit).7z , Setup SOUND Canvas VA v1.1.6.exe (Official: https://www.roland.com/us/products/rc_sound_canvas_va/ ) via Steam, Proton Experimental.
I detected that error when modifying the e0ccd9 loop.
I didn't say anything because after compiling several times, it seemed to be resolved, and I thought it might be something related to my library configuration.
In fact, it's still my current build.
I just ran a test and the error persists... But as I said, after several builds, it's much harder to cause.
I know what I'm saying doesn't make sense... but it's what happens.
Edited!!!!